That’s the case with the Be A Pro mode, which is practically indistinguishable to its NHL 21 counterpart. The problem once again lies with what many players see to be a lackadaisical approach to these annual sports releases, when game modes are entirely copy and pasted from one year to the next instead of being revamped or tweaked in any significant way. Unfortunately, what has felt like a downpour of compliments just couldn’t continue all the way through this review. Much of NHL 22 feels like the refinement to the NHL formula players have been wanting for some time, and it’s come together frankly better than I could have imagined. Your teammates, goalies and opposing team now also don’t feel too easy to beat A.I anymore. Little inclusions like improved player animations when running into players and improved skating animations all go a long way to making this really look like a realistic. Each hit, stick check, scrum along the boards and faceoff all look and feel better than ever. The other aspect that really makes it all blend is the improved physicality of the players and the improved A.I.
#Nhl pc resolution Ps4#
So players on PS4 won’t unfortunately feel the game through haptic feedback, but it is great for increasing your level of immersion if you are able to play it on PS5. Once again it should be noted that part of the increased immersion you could experience comes from the advancements made in the DualSense controller. Your teammates and opposing players are all clearly a little smarter than they’ve been in recent years, and the much more realistic feeling physical interactions on the ice contribute to the most immersive NHL experience I’ve ever had. The higher resolution just seems to help add another level of immersion previously unobtainable in previous entries. Part of why the presentation is the best it’s ever been, is because we’re seeing NHL in 4K for the first time on PS5, which is very impressive. It’s definitely more of an arcade style hockey game than a “hockey simulator”, but what makes it really all feel cohesive is the presentation, and player A.I, two aspects which are arguably the best they’ve ever been. I don’t even mind inclusions like the arrows which you can have appear on the ice, though they seem like a bit much at first they were often unobtrusive, in fact I grew to appreciate having them. It’s essentially been accomplished through improved A.I and player physicality along with game mechanics like X Factor players, zone abilities and special abilities.Īs someone whose favourite NHL games date back to entries like NHL 2004, or NHL 12, it’s very nice to see a return of special player abilities for different star players on each team.
#Nhl pc resolution simulator#
This year however is a different story, since EA seems to have realized that what really is the “X” factor for these games is the arcade-y, unrealistic fun that can be had, and making that blend with the simulator presentation they put forth. It just didn’t work that you’d spend so much time looking at menu screens, studying different statistics across individual players and the whole league, building a comprehensive and at least to you, a realistic game plan for how you’d carry out your season, only to get in the game and have all that seemingly thrown out the window in favour of your ability to make cross-crease passes for the easy one-timer goal.